Not yet, but around the end of February I am definitely up for it. That is when my schedule finally clears up after 2.5 years.
And once again the question:
What's up with some new Challenges?
Id like to suggest a low poly modeling competition for making planes to import into a flight sim. We would have a week or so to do this. A programmer would be needed to do whatever programming might be required to import the plane. All the planes should be of the same era, like all WW2 or all Vietnam, etc. For those who cant texture well a common texture sheet should be provided so that the planes will have a minimum look of quality. The planes would be judged by how well they look in in-game screenshots.
Guys what about bringing some new life into this section? anyone up for some challenges?
Here's a interesting challenge for anyone out there: M816 wrecker truck. I got some way along using Nevercenter's Silo as a learning project but it is been on hold for a while. Plans are to redo major parts under Lightwave. Photos to follow once I understand who to do that.
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