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Thread: U-Boat

  1. #1
    General Mark06GT's Avatar
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    U-Boat

    U-Boat WIP.

    If my laptop can handle it, this will be a cutaway model.


    U-BOAT WIP TN.jpg






  2. #2
    Imperial Guard kevjon's Avatar
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    Great choice of subject Mark, it looks really good.

  3. #3
    Assassinator of Spammers cobra6's Avatar
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    I love U-boats! What exact Type VII do you plan on building?

    Cobra 6

  4. #4
    General Mark06GT's Avatar
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    Quote Originally Posted by cobra6 View Post
    I love U-boats! What exact Type VII do you plan on building?

    Cobra 6
    Type VIIC/41. I have a lot of good reference material for the U-995. (The current conning tower on my model is clearly wrong for the U-995. It's just a place holder)

  5. #5
    Assassinator of Spammers cobra6's Avatar
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    Nice one, do be careful though that, since the U-995 was in Norwegian service after the war, they probably made some modifications to her.

    Cobra 6

  6. #6
    General Mark06GT's Avatar
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    Quote Originally Posted by cobra6 View Post
    Nice one, do be careful though that, since the U-995 was in Norwegian service after the war, they probably made some modifications to her.

    Cobra 6


    Yes, there were mods made, but it's a pretty complete boat with good interior images I can compare to photos from the 40s.



    Some modest updates on the outer hull...






  7. #7
    Imperial Guard kevjon's Avatar
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    Nice details Mark, it adds a certain complexity to the mesh.

    Did you Boolean out all the slots from a collapsed sub'd mesh ?

    or

    Is it all still sub'd ?

  8. #8
    Looks great!!
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  9. #9
    General Mark06GT's Avatar
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    Quote Originally Posted by kevjon View Post
    Nice details Mark, it adds a certain complexity to the mesh.

    Did you Boolean out all the slots from a collapsed sub'd mesh ?

    or

    Is it all still sub'd ?
    I have a static low-poly mesh that I use as the target of a shrink wrap modifier. I use the Knife Project tool to project the holes onto a higher poly mesh. Then I re-topologize the area around the holes. The shrink wrap modifier ensures that the high-poly shape stays smooth during the re-topo process. It's tedious, but it seems to work. I'm in the process of laying out the deck holes now.

  10. #10
    Imperial Guard kevjon's Avatar
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    Thanks, the guide mesh technique is working well.

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