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  1. Blueprint Loading error (3ds max viewport background)
  2. Several questions regarding modeling technique
  3. How to hide poligons in Unwrap UVW modifier
  4. Tank Tread Question in SoftImage|XSI
  5. AH-64 Texturing
  6. bump map problem
  7. Please help! Problem with my fuselage :(
  8. The sounds of silence?
  9. Pratt&Whitney R-985 Wasp Jr.
  10. Max save as...?
  11. lighwave camera into max
  12. 3D compositing software
  13. Total Newb Stuff
  14. Modo UV question (Newb)
  15. Stuck with M47 Patton
  16. Blender
  17. What render would you recommend ?
  18. Modeling Gun Port and Holes ?
  19. A big favour...
  20. HAL TEJAS modelling
  21. HAL TEJAS INTAKE modelling
  22. Setting up 3 views
  23. 3 view troubles
  24. afterburner
  25. Specular Texture??
  26. Anti-Aliasing in MR
  27. Tracer bullets.
  28. Choices for unwrapping an aircraft fuselage
  29. Newb question
  30. Bullet hitting sand
  31. Searching: 3D Jet Plane Moddeling Teacher
  32. Vertecies won't welding
  33. Tank Blueprints
  34. TVC and "LookAt Constraint"
  35. Some help and tips needed
  36. vray rt render problem
  37. Ship hull bow
  38. 3ds Max - Wing /Fuselage Surface Connection
  39. Best Quality Blueprints
  40. Help me with my Tiger I treads
  41. Baking glass reflections
  42. Modeling Wing Tips
  43. Looking for references
  44. Can Anyone Give Me a Workflow for Modeling a Fighter Jet?
  45. Gamma / Lut setup
  46. Avro Jetliner Blueprints / 3-Views / ANYTHING?
  47. 3ds max weapon modeling
  48. UV Unwrap Wings / Fueslages for 3ds Max
  49. What is best method to unwrap in Blender?
  50. Texturing a Tank
  51. Struggling with some sub-d
  52. Advice on replicating welds on armour
  53. Poser or similar software
  54. Matt white preview
  55. Attach or not?
  56. BF 109 K-4 questions.
  57. 3ds Max 2012 - Afterburner Effect
  58. Cutting out the canopy from a mesh
  59. Hard Surface Tutoria 3Ds Max: beginners/intermediates
  60. Render Pass Photoshop Composition Help
  61. Ambient occlusion (MR) problem
  62. how to model a hull stabilizer
  63. Blender 64bit
  64. Mental Ray - Shaders and Textures
  65. Wing Cross Sections
  66. HOW create a bars for a Stack
  67. How UVWunwrap and texture a Hull Destroyer
  68. How to texture hi poly objects?
  69. Creating bump maps
  70. Ship hull problem
  71. Rendering Project Scenes
  72. f16 vertex align problem...please help
  73. IJN Yamato Battleship Prow & .OBJ file in maya
  74. Nasty pinching !!
  75. How to do this.without pinches
  76. Tank/metal vray material advice
  77. f16 cannon port
  78. Subdiv modeling, shrinkage question
  79. 3DSMax Texture Memory Errors
  80. VRAY Memory Allocation error
  81. Which design program is best for making MS FSX models
  82. This small vent is a big problem
  83. Whats the best way to begin polymodeling
  84. Bump map examples
  85. WWI Color reference codes
  86. Cutting details into curved shapes
  87. What scale do you create your models in?
  88. Texture resolution
  89. Edge Termination Issues
  90. Blender & bSurfaces for aircraft work ?
  91. meego one brokenpixel at a time
  92. flying vertices help