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View Full Version : Pzkpfw V, German 'Panther'


Darmo
06-23-2006, 3:33 PM
Hi everyone! :)


I've been modeling that german tank recently.
There are some renders of it:

http://img97.imageshack.us/img97/8923/ty3220ra.jpg
http://img73.imageshack.us/img73/1373/siatka11nw.jpg
http://img79.imageshack.us/img79/4648/b322otnik26lt.jpg
http://img61.imageshack.us/img61/5220/silnik12lv.jpg
http://img121.imageshack.us/img121/9408/czo322g36oo.jpg

with meshsmooth::cool:
http://img509.imageshack.us/img509/3975/g261s13df.jpg
Without meeshsmoot:
http://img67.imageshack.us/img67/5203/clipboard018hs.jpg


Please for C&C :)

PS: Sorry for my English

See ya

Lukem
06-23-2006, 5:21 PM
Your track links are superb!:)

Not sure about some of the other details (I don't know the tank that well). In my opinion, some of the covers on the back need more smoothing, the mesh over the grilles could do with more substance.

But good work nonetheless:)

Karras
06-23-2006, 6:06 PM
Hey Man, good start here :-)

Maybe the rear of turret it's very strange, maybe the experts on IIWW, will tell you something, but for me it's more strange , i think that it's more rounded and no how you as make it.
And the zimmermit, I don't like, too rounded, but yourself :rolleyes:

The rest superb, but read to Lukem ;)
Good luck

Darmo
06-23-2006, 6:48 PM
I know that the zimmerit istn't so good.
So it should be more rounded ?

Karras
06-23-2006, 10:17 PM
Sorry a mistake :rolleyes:
I want tell too rounded.

krazycolin
06-24-2006, 12:03 AM
A nice beginning on my favorite tank... and now for the crits...

your zimmeret is too rounded for sure, besides the fact that most panthers didn't have zimmeret applied to the turrets... in fact most late model panthers had no zimmeret at all. the fan grilles are not nearly thick enough and what's holding them down? at this rez we would see the arc welds. the bolts are a bit on the small side. the side panel holders are way too thick.. this was usually thin sheet metal... well, ok... not so thin... but not as thick as you have it... you need to model the weld marks if you are going to this in high rez... though i have to say it appears that you are doing some stuff in high and others in low... your zimmeret (which is way too rounded) should be in low and everything else should be higher. we can see edging quite clearly almost everywhere... not a problem if you want to stay in "low poly" but if you want super high quality, go that extra step (or two)...

digiartist
06-26-2006, 11:31 AM
Great choice to model Darmo! The Panther is my favourite ww2 tank!
You do have a few accuracy issues with your model though.

Firstly the detail on your fan covers is a bit too heavy, as are the bolt heads in general. If I remember correctly the bolts sit in recessed holes so they dont potrude like you have them.

You also have an early Ausf D turret on a later Ausf G hull, there may well have been some of these hybrid machines towards the end of the war but I don't recall seeing any photos of them.

The hatch on the left side of the turret looks a tad too big, it probably needs to be 50 percent of its current size.

Your hull also needs two curved hooks sticking out at the top corner of each side of the rear part of the hull. I think the little downwards angled edges just above the idler wheel on the hull should be angled upwards instead as well.

I agree with Krazy Colin regarding your zimmerit, it needs to look ridged rather than 'bubbly'. It usually didnt follow the contours of the turret quite as much either. So for example where you have zimmerit curving around the gun on the mantlet it should be pretty much in horizontal rows from side to side.
As for it's application to Panthers, you probably wouldnt see any of the first Ausf Ds wear zimmerit, but later Ds had it applied on turret and hull. For some reason zimmerit was rougher and heavier on Ds. Ausf A's (dont know why As came after Ds) nearly always were coated in zimmerit. Ausf G's wore zimmerit until late 44 after which the order was given to stop application so production Gs after which had no zimmerit.

I hope this sounds helpful rather than pedantic nitpicking. Your Panther is looking great so far but with a few adjustments will look that much more accurate. look forward to your updates:)

cbhierro
06-26-2006, 12:26 PM
hi to all,

:eek: :eek: Darmo!!!..., impressive its work and above all what but i like in the, is the cleaning of its model;) .

It they said an impressive work, my congratulations, by this new work;) .

A greeting and good hunts.

PD: A great work with the lighting, i like the final result;) , a question, that motor Render utilizes with Max?

Darmo
06-26-2006, 3:59 PM
cbhierro:
It's VRay and very simple lighting: only skylight and direct light

digiartist, krazycolin, Karras, Lukem:
Thank yoy for critics, i do my best to fix the model

Darmo
06-28-2006, 8:48 PM
Update:

http://img169.imageshack.us/img169/5561/czo322gfinedit4ht.jpg

Ducimus
06-29-2006, 5:40 AM
Looking good, but something seems of scale. I think the turret needs to be slightly wider and slightly higher... ANd lose the Zimmerit on the turret.

Plus you seem to have a smoothing error on the machine gun ball.

Keep it up.

Darmo
06-30-2006, 2:05 PM
So i modelled zimmerit, her It is:

http://img224.imageshack.us/img224/6871/zimm8il.jpg


Don't look at the turret couse there is my 'old' zimmerit

goodbye ;)

krazycolin
06-30-2006, 4:13 PM
the machine gun ball has some serious problems... there seems to be a lip... its sticking out and it shouldn't be.... the zimmerit is a lot better now.

digiartist
06-30-2006, 5:15 PM
The hull zimmerit's looking good Darmo!

Lukem
07-01-2006, 9:54 AM
I agree - the hull zimmerit looks much better!

Spinner
07-02-2006, 7:40 AM
That zimmerit certainly gives you great opportuneties to model field wear n tear.

Darmo
07-08-2006, 11:28 PM
Hi guys

Thanks you for posting,

Here's small update:
http://img138.imageshack.us/img138/5069/panterafinal6nc.jpg

Bye

krazycolin
07-09-2006, 10:10 PM
Don't forget to fix the ball... it's got some lip... and it shouldn't....

Spinner
07-10-2006, 8:44 AM
:lol: :lol:


Turret looks better now.
I like the battle damage. It's going to be fun texturing that.

jmoores
08-01-2006, 8:21 PM
Hi there.
Is it just me or do you have D model turret on a G model hull?
Nice zimmerit.
Jm

Caman0
08-01-2006, 10:09 PM
Hi there.
Is it just me or do you have D model turret on a G model hull?
Nice zimmerit.
Jm

i was thinking the same thing, hull and turret mismatch.

also, it could be me, but the barrel seems awfully thick at the muzzle break. i thought it had more of a slight cone shape, getting a smaller diameter towards the muzzle break.

great renders!

bitmap
08-17-2006, 2:01 AM
very cool! i wanna see more updates!

Lukem
08-17-2006, 4:57 PM
Yep, I'm not sure about the muzzle brake either.

I don't know the D model turret too well (I'm more familiar with the A), but did they really have the escape hatch on the side instead of at the back? And did they have the big cast cupola instead of the type on the later Tigers?

As Caman0 said - nice renders!

Spinner
08-18-2006, 3:30 AM
Lukem,
The D entered production with two pistol ports, a round hatch left side and a larger escape hatch turret rear.
That turret looks very like the early MAN 3002, Ausf.D production version, according to my refs.

Dano,
I like very much your modelling.
What refs are you useing,

jmoores
08-19-2006, 12:15 AM
The pistol port is a little on the large size though...

Spinner
08-19-2006, 1:58 AM
Ho ho!



Actually, I though it a fraction small.
Cheers

eliminater
09-24-2006, 8:28 PM
Nice work! Got a question, whats the best way to do this "zimmerit" and what is it actually? some form of armor?:confused:

Great site btw, this was the thing I needed;)

Hitori Kyo
09-25-2006, 3:09 AM
zimmerit is a plaster like paste that dry's solid that was applied to a tanks hull to prevent magnetic anti tank weapons.

- Hitori kyo

eliminater
09-25-2006, 6:41 PM
Lets see more updates Darmo;)

zimmerit is a plaster like paste that dry's solid that was applied to a tanks hull to prevent magnetic anti tank weapons.

Thanks! Never heard of it before, sounds cool. But how do you guys create it in 3d studio max. Are you using displace map or create it manually?

schoenrock
10-21-2006, 8:41 AM
this is looking amazing, lots of detail. im hoping to get my tank to have this amount of detail once i am finished. great job so far.