View Full Version : challenger 1 mk3
flakmonkey
07-06-2006, 12:44 PM
challenger 1 mk3
A few work in progress shots of my latest tank, the mk3 is an up-armoured version of the standard challenger 1 tank.
Ive been wanting to model a good challenger for a while now, i did model a challenger2 ages ago, but frankly it was rubbish, so this time round im taking my time and doing it right.
Awesome! Just like your Leopard was...did you ever texture that?
I'm looking forward to the next update.
firefly
07-06-2006, 2:07 PM
:eek:
great... can you post some wires please
the lights are amazing
ff
Archetype
07-06-2006, 2:18 PM
no need to texture anything :p when u can model the paintjob :D
I always love detail in models and yours is just incredible, good work, i cant wait to see more
Karras
07-06-2006, 7:27 PM
Perfect !!!!
In your line Master .
But..... and the STRV ? it's stopped ? ;)
Only one Merkawa MKIV & one M-1A3 Abrams and your collect will be very complet .
pandaee
07-07-2006, 5:33 AM
more and more tanks! please go on!
Martocticvs
07-07-2006, 11:04 AM
Very nice start!
Geckoarmy
07-07-2006, 3:20 PM
Good job. Man, I so need to model some more armor. It's been too long.
I see you're texturing some as you go now? Perhaps so you won't negelct it in the end? ;)
Oh, and Archetype, do model the texture.. then, texture it anyway! :)
-JP who loves good texturing too! :)
flakmonkey
07-08-2006, 9:09 AM
Just a little progress update,
I still have to finish the turret, wheels & track, but its getting there...slowly.
The turret currently looks a little wierd in the rear shot as its missing its stowage boxes, also i may change that side basket thing to the solid box type as i dont like it.
+ that black bundle of stuff stuck on the armour skirt is supposed to be camo netting.
+ one slight mistake here, the turret is sitting a couple of inches too low which makes it look odd (to me anyway), that`ll be fixed.
i`ll post some wires when its done.
Lukem
07-10-2006, 12:26 PM
So, it's been a couple of days since you posted - have you finished it yet?(!)
All I can say is Wow. I'm looking forward to seeing the wires - especially of the mesh grilles. What's the face count?
flakmonkey
07-10-2006, 2:52 PM
well its done and it kind of sucks, i guess im just fed up with it after working on it for what seems a long time.
i forgot the wf shots, i`ll post them tomorrow if i remember (im not on my home `puter so cant grab them right now)
polycount is around 1.9mil.
B***dy perfectionists! It looks fantastic to me mate.
Spinner
07-10-2006, 5:42 PM
I'd really like to know what you're unhappy about with it?
Stick a honking big searchlight beside the mantle, maybe cheer you up
Karras
07-10-2006, 6:09 PM
Perfect, perfect & three times perfect. On your line :p
What it the next ???????????????
Spinner, the PowerWheel is behind, no on front :D
Oooother, ooooother, ooooother , we want other tank, Master
:lol: :lol: :lol:
Geckoarmy
07-10-2006, 8:44 PM
Looking mighty fine there! Can we see a close up of that cammo net? When I made one back in the day for my LAV-25, it was something to ponder before modeling. I'd like to know/see how you tackled it!
Spinner
07-10-2006, 9:16 PM
That makes sense with the engine in the rear.
So the return wheel has cogs or not? Maybe in the track center-line?
The modelling is supurb. I'm interested in the detail shown, not saying its incorrect.
Karras
07-11-2006, 6:36 AM
I'm with Gecko, I'm want see your net camo. How it's made :eek:
kiwi123
07-11-2006, 8:19 AM
dude, you amaze me every single time....
really awesome detail, i will have to re model some areas of the lav 25 im working on to come up to par with your detail
flakmonkey
07-11-2006, 12:44 PM
a few wires...
flakmonkey
07-11-2006, 12:47 PM
the camo net started out as a 25*25 poly plane, i extruded a bunch of faces fairly randomly, then polysmooothed the whole thing, maya`s cloth sim was used to roll it up and drape it over the tank.
Thanks for showing the wires!
Do I assume correctly you used several cylinders for the grilles?
Geckoarmy
07-11-2006, 9:37 PM
the camo net started out as a 25*25 poly plane, i extruded a bunch of faces fairly randomly, then polysmooothed the whole thing, maya`s cloth sim was used to roll it up and drape it over the tank.
Yeah, pretty close to the way I did mine. Big rectangle, then I applied a huge net pattern with an alpha image and baked that in before I rolled it up. Then I rolled it up. :) No cloth sim though, just lots of tweaking.
-JP
Bigtodd
07-11-2006, 11:18 PM
love the wireframe.
Did you write a script to do the treads? looks like you have a toolbar button that looks like tanl treads.
kiwi123
07-12-2006, 4:39 AM
Congratulations on getting a header (yet another one, you must find them boring by now :lol: )!
digiartist
07-12-2006, 10:05 AM
Well done on another header flakmonkey....very much deserved!
Spinner
07-12-2006, 11:55 AM
Is that like a joke?
Well deserved header.
digiartist
07-12-2006, 1:06 PM
nah, MM kept telling me my message had failed to post but in an amusing twist had really posted it three times over....all deleted now:)
Yep, well done on the header mate!:)
Caman0
07-12-2006, 6:07 PM
looks awesome mate, fits well in the header :D
Igitur
07-12-2006, 6:12 PM
very nice details
very good work
greetings I.
Karras
07-12-2006, 9:20 PM
กก Enhorabuena !! Bravo man.
Welcome to header ..... again :D
Go away for the next.
pccdtk
07-14-2006, 5:53 PM
Excelent work as usual !!! As other great modelers from MM you established a quality standard....
vBulletin® v3.8.0, Copyright ©2000-2012, Jelsoft Enterprises Ltd.