View Full Version : WIP LPM for gaming : BT7
je.a.le
07-25-2006, 11:25 PM
An other model for my "one of those days" game :) : russian BT7 almost finished
my limit is 7000, and it's ... 6992 poly chop ; ok interior to go :)
707708709710
disclaimer : there some issue with the graphics engine i would use so no texturing nor normal mapping possible right now... actually i'm kind of stuck !! (and of course that a skylight, not a render from the game engine :lol: )
Hitori Kyo
07-29-2006, 4:18 AM
looks great je.a.le really like your 39(t) too.. its alot harder to make a lowpoly model than a high and u have pulled it off well .. shame you cant texture it ..may i ask what game its for ?
je.a.le
07-31-2006, 2:32 PM
looks great je.a.le really like your 39(t) too..
thks
its alot harder to make a lowpoly model than a high and u have pulled it off well ..
thks, I think it's really different techniques ; It's hard for me to do high poly detail mod like your's, wildcard03's, Freedom Fighter's, Lukem's and others ; it's always end with wierd web meshes and artefacts
shame you cant texture it ..
no big deal, on the graphics engine, with high angle of view, uvw of texture with alpha channel just change by itself :eek: and that obviousy bug nobody but me :\
may i ask what game its for ?
Actually that a project of mine I try to set up on my free time - which has 1% chance to even pass the prototype stage - ; will know more in months ( after bitten up that f. game engine ;) )
Dann-O
08-02-2006, 12:07 PM
Very nice I always liked the lines of the BT7 and did one myself about a year ago.
GARYOSAVAN
12-30-2008, 1:22 AM
Very good. :)
thecomcombremasque
12-31-2008, 6:22 AM
very nice, wait 4 texture
vBulletin® v3.8.0, Copyright ©2000-2012, Jelsoft Enterprises Ltd.