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em179
04-06-2010, 9:47 AM
I recently started modelling a WW2 panther tank and for a break wanted to try out some camo for it. So i made a low poly model (purely for texturing practice) and went to work painting.

I am wondering what you people think about my resulting camouflage scheme. Its meant to be a mid-late 1944 ambush type paint and camo scheme. The lighting isnt the best in some of the pictures but I'm more concerned about the actual camo as a whole ie brush pattern and rough coloring [don't know if I'm making sense here... :confused:]

Thx in advance for any crits/comments

cobra6
04-06-2010, 9:56 AM
I am not so sure about the yellow colour. But the rest looks pretty decent... :)

Cobra 6

em179
04-06-2010, 10:02 AM
I am not so sure about the yellow colour

I think your rite. I originally picked the yellow based on the original tank base color for that time RAL 7028. But now that I look at it, it does appear strangely bright and clean.

cobra6
04-06-2010, 10:40 AM
Well, it is really hard to get the colours spot on to be honest. Because it is also a matter of light.

this might help you a bit. It is for Luftwaffe colours, but I think Wehrmacht ones might be similar in certain situations:
http://www.clubhyper.com/reference/colourcharts/Digital%20Luftwaffe%20WW2%20colours.pdf

Cobra 6

em179
04-06-2010, 10:54 AM
Thanks for the pdf. I did find that some of the colors are like the army colors I found.

I did play with my lighting setup a bit and the colors look a bit better. With a bit more dirt/bump maps I think the camo scheme could be saved :)

cobra6
04-06-2010, 5:07 PM
Yeah weathering generally helps a lot :)

Cobra 6

digiartist
04-07-2010, 8:22 AM
what generally helps is to lower the saturation of your colours, that will instantly give it a more realistic look. Joep is right regarding weathering, it's the thing that will get rid of any plastic\toy look.
Try looking at CG textures, there's loads of textures there that could help you get a realistic weathered surface.

Der_Peiper
04-07-2010, 10:37 PM
yes, totally agree with digi, saturation control is the most vital part for realistic look.
for weathering, either u can look and study from references, or any WIPs that shows progress of texturing process..
but sometimes seeing through a model kit magazines help me alot on it :)

anyway thanks for the pdf link cobra :)

em179
04-08-2010, 3:43 AM
what generally helps is to lower the saturation of your colours...Try looking at CG textures

Thanks for the pointer about saturation.

CG textures! OMG wow. I didn't know that site existed :) At least now I won't have to do everything completely by hand :lol: Thanks again.

Haven't really sunk my teeth into weathering just yet...at least the weekend isn't too far away.