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		<title>Military-Meshes.com</title>
		<link>http://www.military-meshes.com/forums</link>
		<description>A community of Artists focused on world military 3d modeling</description>
		<language>en</language>
		<lastBuildDate>Fri, 18 May 2012 06:33:33 GMT</lastBuildDate>
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			<title>Military-Meshes.com</title>
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			<title>Looking for low-poly Mig-15 and other Korean warbirds</title>
			<link>http://www.military-meshes.com/forums/showthread.php?t=5596&amp;goto=newpost</link>
			<pubDate>Fri, 18 May 2012 00:10:43 GMT</pubDate>
			<description><![CDATA[I'm am producing a 2D cartoon set in the Korean War that will require some 2 and a half D animation. 3D is one dimension more than I am comfortable...]]></description>
			<content:encoded><![CDATA[<div>I'm am producing a 2D cartoon set in the Korean War that will require some 2 and a half D animation. 3D is one dimension more than I am comfortable creating, so I'm looking for some 3DS models of Korean war aircraft I can import into Swift3d, customize and bring into my somewhat flatter world. Nothing too highly detailed...I don't think Swift 3D could handle it. I think it has an upper limit of around 250k polygons, and I'd be happy with a tenth of that. Bonus points for working ailerons or speed brakes. I just need a basic model to build upon. It doesn't even need textures, since it will be exported as vectors for import into Flash. <br />
<br />
My greatest need is for a Mig-15, although a Sabre with some movable bits  would be better than the static one I have now. Anything else would be gravy. I may end up needing a B-29 or Twin Mustang (without the radar), but the jets are my big priority.<br />
<br />
This is a garage production, so I can't offer a whole lot in return, but I would certainly give you screen credit and be happy to give you a copy of the DVD/Blu-ray when it is completed. I'll certainly do all I can to make it worth your while, but I have very little money. (I just blew what I had on Swift3D, which is already starting to feel like a large co-pay for a root canal)<br />
<br />
The cartoon in question will be part of an established series of aviation-related cartoons that that you can learn more about at <a href="http://fritzthefox.com" target="_blank">http://fritzthefox.com</a></div>

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			<category domain="http://www.military-meshes.com/forums/forumdisplay.php?f=18">Modeling Requests</category>
			<dc:creator>fritzthefox</dc:creator>
			<guid isPermaLink="true">http://www.military-meshes.com/forums/showthread.php?t=5596</guid>
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		<item>
			<title>The Path</title>
			<link>http://www.military-meshes.com/forums/showthread.php?t=5595&amp;goto=newpost</link>
			<pubDate>Wed, 16 May 2012 19:58:31 GMT</pubDate>
			<description>Fast render of finished Fokker D.VII, opening 3D part of the book about plane published by Kagero. OAW build plane piloted by Rudolf Stark from Jasta...</description>
			<content:encoded><![CDATA[<div>Fast render of finished Fokker D.VII, opening 3D part of the book about plane published by Kagero. OAW build plane piloted by Rudolf Stark from Jasta 35b. Below plane &quot;sauté&quot;.<br />
<br />
<div align="center"><a href="http://www.airart3d.com/images/stories/forums/FokkerD7/The_Path.jpg" target="_blank"><img src="http://www.airart3d.com/images/stories/forums/FokkerD7/The_Path_small.jpg" border="0" alt="" onload="NcodeImageResizer.createOn(this);" /></a><br />
<br />
<a href="http://www.airart3d.com/images/stories/forums/FokkerD7/Stark.jpg" target="_blank"><img src="http://www.airart3d.com/images/stories/forums/FokkerD7/Stark_small.jpg" border="0" alt="" onload="NcodeImageResizer.createOn(this);" /></a></div></div>


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	<td><a href="http://www.military-meshes.com/forums/attachment.php?attachmentid=13999&amp;d=1337198294" target="_blank">Path_avatar.jpg</a> (14.7 KB)</td>
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			<category domain="http://www.military-meshes.com/forums/forumdisplay.php?f=15">3D Military Gallery</category>
			<dc:creator>mrys</dc:creator>
			<guid isPermaLink="true">http://www.military-meshes.com/forums/showthread.php?t=5595</guid>
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			<title>flying vertices help</title>
			<link>http://www.military-meshes.com/forums/showthread.php?t=5594&amp;goto=newpost</link>
			<pubDate>Wed, 16 May 2012 16:14:54 GMT</pubDate>
			<description><![CDATA[I've got loose vertices in a few places that I don't know how to reconnect to an edge (execpt at the vertices).  So how do I place a vertices on any...]]></description>
			<content:encoded><![CDATA[<div>I've got loose vertices in a few places that I don't know how to reconnect to an edge (execpt at the vertices).  So how do I place a vertices on any position in an existing edge?  I also have, for lack of a better discription, fangs hanging. Are these vertices without edges or faces?  Using blender 2.63<br />
 Thanks</div>


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	<td><a href="http://www.military-meshes.com/forums/attachment.php?attachmentid=13996&amp;d=1337183508" target="_blank">LOOSE POINTS.png</a> (402.5 KB)</td>
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			<category domain="http://www.military-meshes.com/forums/forumdisplay.php?f=21">Obstacle Course</category>
			<dc:creator>brokenpixel</dc:creator>
			<guid isPermaLink="true">http://www.military-meshes.com/forums/showthread.php?t=5594</guid>
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			<title>Help!!! Looking for drawings of a Sea Dart Launcher</title>
			<link>http://www.military-meshes.com/forums/showthread.php?t=5593&amp;goto=newpost</link>
			<pubDate>Wed, 16 May 2012 10:56:29 GMT</pubDate>
			<description>Good mornign guys 
 
i am looking for drawings of the Sea Dart Launcher for the Royal Navy! 
 
thank you! 
 
:)</description>
			<content:encoded><![CDATA[<div>Good mornign guys<br />
<br />
i am looking for drawings of the Sea Dart Launcher for the Royal Navy!<br />
<br />
thank you!<br />
<br />
:)</div>

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			<category domain="http://www.military-meshes.com/forums/forumdisplay.php?f=17">Military Intel</category>
			<dc:creator>periklis_sale</dc:creator>
			<guid isPermaLink="true">http://www.military-meshes.com/forums/showthread.php?t=5593</guid>
		</item>
		<item>
			<title>Willie Nye</title>
			<link>http://www.military-meshes.com/forums/showthread.php?t=5592&amp;goto=newpost</link>
			<pubDate>Tue, 15 May 2012 10:03:03 GMT</pubDate>
			<description><![CDATA[In the 60's/70's an artist / illustrator ( I believe his name was willie nye) did some really nice single page aircraft drawings.  bing search shows...]]></description>
			<content:encoded><![CDATA[<div>In the 60's/70's an artist / illustrator ( I believe his name was willie nye) did some really nice single page aircraft drawings.  bing search shows nothing. any of you know about his work?</div>

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			<category domain="http://www.military-meshes.com/forums/forumdisplay.php?f=23">General Discussion</category>
			<dc:creator>brokenpixel</dc:creator>
			<guid isPermaLink="true">http://www.military-meshes.com/forums/showthread.php?t=5592</guid>
		</item>
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			<title>Brown Bess Musket</title>
			<link>http://www.military-meshes.com/forums/showthread.php?t=5591&amp;goto=newpost</link>
			<pubDate>Tue, 15 May 2012 00:19:25 GMT</pubDate>
			<description>Here is a nearly finished WIP of a British Brown Bess Musket. The working polycount is about 6000 (trying to keep it low).</description>
			<content:encoded><![CDATA[<div>Here is a nearly finished WIP of a British Brown Bess Musket. The working polycount is about 6000 (trying to keep it low).</div>


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	<td><a href="http://www.military-meshes.com/forums/attachment.php?attachmentid=13986&amp;d=1337040944" target="_blank">render13.jpg</a> (754.9 KB)</td>
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	<td><img class="inlineimg" src="http://www.military-meshes.com/forums/images/attach/jpg.gif" alt="File Type: jpg" width="16" height="16" border="0" style="vertical-align:baseline" /></td>
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	<td><img class="inlineimg" src="http://www.military-meshes.com/forums/images/attach/jpg.gif" alt="File Type: jpg" width="16" height="16" border="0" style="vertical-align:baseline" /></td>
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	<td><a href="http://www.military-meshes.com/forums/attachment.php?attachmentid=13989&amp;d=1337041037" target="_blank">render16.jpg</a> (577.6 KB)</td>
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	<td><img class="inlineimg" src="http://www.military-meshes.com/forums/images/attach/jpg.gif" alt="File Type: jpg" width="16" height="16" border="0" style="vertical-align:baseline" /></td>
	<td><a href="http://www.military-meshes.com/forums/attachment.php?attachmentid=13990&amp;d=1337041072" target="_blank">render17.jpg</a> (771.5 KB)</td>
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			<category domain="http://www.military-meshes.com/forums/forumdisplay.php?f=8">Weapons Depot</category>
			<dc:creator>Sigma-6</dc:creator>
			<guid isPermaLink="true">http://www.military-meshes.com/forums/showthread.php?t=5591</guid>
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			<title><![CDATA["Quad Chamfer" for 3ds Max]]></title>
			<link>http://www.military-meshes.com/forums/showthread.php?t=5590&amp;goto=newpost</link>
			<pubDate>Mon, 14 May 2012 18:33:25 GMT</pubDate>
			<description><![CDATA[I just saw this cool little tool that would make life easier for those of us that use 3ds Max.  The tool is called "Quad Chamfer" and it appears to...]]></description>
			<content:encoded><![CDATA[<div>I just saw this cool little tool that would make life easier for those of us that use 3ds Max.  The tool is called &quot;Quad Chamfer&quot; and it appears to work quite well as demonstrated in this video.<br />
<br />
Website - <a href="http://www.mariussilaghi.com/qchamfermod.htm" target="_blank">http://www.mariussilaghi.com/qchamfermod.htm</a><br />
Video - <a href="http://www.youtube.com/watch?v=pBoA5zmky2w&amp;feature=player_embedded#%21" target="_blank">http://www.youtube.com/watch?v=pBoA5zmky2w&amp;feature=player_embedded#!</a></div>

]]></content:encoded>
			<category domain="http://www.military-meshes.com/forums/forumdisplay.php?f=23">General Discussion</category>
			<dc:creator>squid</dc:creator>
			<guid isPermaLink="true">http://www.military-meshes.com/forums/showthread.php?t=5590</guid>
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			<title>meego one brokenpixel at a time</title>
			<link>http://www.military-meshes.com/forums/showthread.php?t=5589&amp;goto=newpost</link>
			<pubDate>Mon, 14 May 2012 13:44:08 GMT</pubDate>
			<description><![CDATA[Hi all, little background on this.  I'm a raw blender noob, loaded 2.63 about a week and a half ago so that I could learn 3d. No previous 3d...]]></description>
			<content:encoded><![CDATA[<div>Hi all, little background on this.  I'm a raw blender noob, loaded 2.63 about a week and a half ago so that I could learn 3d. No previous 3d experience and not much of an artist.  I haven't got a clue as to what I'm doing LOL.  What I've picked up so far has been from Jonathan Williams (think that's his name) first four tutorials on BC. and surfing YouTube some.  for the most part I am ignoring textures / materials atm till I can solidify the modeling.  Hopefully this thread will help towards that end. I'm looking for help improving my skills but realize you guys may not want to invest any time in someone you don't know whether they will be around next week or not. I have no problem with this at all. My main interest is armor but after a false start on an M113 (thought the boxy shape would help me LOL) I went with this organic :D <br />
<br />
Skills learned from this exercise so far.  Loading image as plan to setup size view only (though I set up top, front,side and rear for the M113), Model started from cube mesh and all elements extruded.  Then I started to tweek and delete parts and everything went to hell!  as you can see I have surfaces missing etc.  anyway this is where I'm at presently.</div>


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			<category domain="http://www.military-meshes.com/forums/forumdisplay.php?f=21">Obstacle Course</category>
			<dc:creator>brokenpixel</dc:creator>
			<guid isPermaLink="true">http://www.military-meshes.com/forums/showthread.php?t=5589</guid>
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			<title>Salvaging Heinkel He-115</title>
			<link>http://www.military-meshes.com/forums/showthread.php?t=5588&amp;goto=newpost</link>
			<pubDate>Mon, 14 May 2012 05:24:48 GMT</pubDate>
			<description>Breaking news :) 
The last complete Heinkel He-115 in existence is going to be salvaged on June 2nd, just outside the aircraft museum by Sola airport...</description>
			<content:encoded><![CDATA[<div>Breaking news :)<br />
The last complete Heinkel He-115 in existence is going to be salvaged on June 2nd, just outside the aircraft museum by Sola airport (the museum itself, was a He-115 base during the war)<br />
Go see:<br />
<a href="http://www.x-ray-mag.com/content/ww2-german-seaplane-be-salvaged-norway" target="_blank">http://www.x-ray-mag.com/content/ww2...alvaged-norway</a></div>

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			<category domain="http://www.military-meshes.com/forums/forumdisplay.php?f=17">Military Intel</category>
			<dc:creator>Nils</dc:creator>
			<guid isPermaLink="true">http://www.military-meshes.com/forums/showthread.php?t=5588</guid>
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			<title>Curtiss SOC</title>
			<link>http://www.military-meshes.com/forums/showthread.php?t=5587&amp;goto=newpost</link>
			<pubDate>Mon, 14 May 2012 00:17:31 GMT</pubDate>
			<description><![CDATA[Hello folks, I've started a new project :D and as some others have done, this one is a guess what it is. :rolleyes: It's very early, a first setup of...]]></description>
			<content:encoded><![CDATA[<div>Hello folks, I've started a new project :D and as some others have done, this one is a guess what it is. :rolleyes: It's very early, a first setup of the fuselage, etc. I don't get a lot of time to work on these things so it'll progress slowly.<br />
<br />
Good luck.<br />
<br />
Dave</div>


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			<category domain="http://www.military-meshes.com/forums/forumdisplay.php?f=4">Aviation Hangar</category>
			<dc:creator>denders</dc:creator>
			<guid isPermaLink="true">http://www.military-meshes.com/forums/showthread.php?t=5587</guid>
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			<title>First Post - MV-22 Osprey</title>
			<link>http://www.military-meshes.com/forums/showthread.php?t=5586&amp;goto=newpost</link>
			<pubDate>Sun, 13 May 2012 19:27:27 GMT</pubDate>
			<description>Greetings all! My name is Brandon and this is my first post here. Wanted to show off my first Military Mesh, and receive any feedback I can get.  
...</description>
			<content:encoded><![CDATA[<div>Greetings all! My name is Brandon and this is my first post here. Wanted to show off my first Military Mesh, and receive any feedback I can get. <br />
<br />
This was completed at one point, as a finished shell, however someone wanted to use it for film project and needed an interior installed. In the process of fitting the interior I had to do some corrective work on the skin as well so it's back to being a wip unfortunately.<br />
<br />
The outside, and thusly the rendered images, were completed in one month, from reference photos to render. Some details were left out due to time constraints, and some details are probably just plain wrong due to insufficient photo reference. This seems to be a tricky one to track down.<br />
<br />
I may or may not revisit this project, as the client was happy with the finished product and I don't like dwelling on finished projects. But I just wanted to introduce myself, and become part of the community!</div>


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			<category domain="http://www.military-meshes.com/forums/forumdisplay.php?f=4">Aviation Hangar</category>
			<dc:creator>DBDenton</dc:creator>
			<guid isPermaLink="true">http://www.military-meshes.com/forums/showthread.php?t=5586</guid>
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			<title>AV-8b</title>
			<link>http://www.military-meshes.com/forums/showthread.php?t=5585&amp;goto=newpost</link>
			<pubDate>Sun, 13 May 2012 07:38:03 GMT</pubDate>
			<description>UK Royal Navy</description>
			<content:encoded><![CDATA[<div>UK Royal Navy</div>


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	<td><a href="http://www.military-meshes.com/forums/attachment.php?attachmentid=13958&amp;d=1336921276" target="_blank">AV-8B&#20132;&#20184;&#21103;&#26412;.jpg</a> (322.7 KB)</td>
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			<category domain="http://www.military-meshes.com/forums/forumdisplay.php?f=15">3D Military Gallery</category>
			<dc:creator>Panzer</dc:creator>
			<guid isPermaLink="true">http://www.military-meshes.com/forums/showthread.php?t=5585</guid>
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			<title>A P-40 found in the desert</title>
			<link>http://www.military-meshes.com/forums/showthread.php?t=5584&amp;goto=newpost</link>
			<pubDate>Fri, 11 May 2012 18:20:55 GMT</pubDate>
			<description>I wonder what happened to the pilot: 
...</description>
			<content:encoded><![CDATA[<div>I wonder what happened to the pilot:<br />
<br />
<a href="https://picasaweb.google.com/114682566226043469349/Zdj_samolot?authuser=0&amp;authkey=Gv1sRgCKjxkt6rkNTFKg#5740225022913350402" target="_blank">https://picasaweb.google.com/1146825...25022913350402</a><br />
<br />
The wreck was found in Egypt by an oil exploration engineer who send the photos to one of his friends,a modeller.</div>

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			<category domain="http://www.military-meshes.com/forums/forumdisplay.php?f=23">General Discussion</category>
			<dc:creator>dawestsides</dc:creator>
			<guid isPermaLink="true">http://www.military-meshes.com/forums/showthread.php?t=5584</guid>
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			<title>Project Seeking Modellers for Game</title>
			<link>http://www.military-meshes.com/forums/showthread.php?t=5583&amp;goto=newpost</link>
			<pubDate>Fri, 11 May 2012 12:39:40 GMT</pubDate>
			<description>Hi Guys, 
A group of Developers have merged to begin what we hope to be a long and propsperous career in game design. We each have experience working...</description>
			<content:encoded><![CDATA[<div>Hi Guys,<br />
A group of Developers have merged to begin what we hope to be a long and propsperous career in game design. We each have experience working in either the gaming industry (a few members still do) or the modding scene. <br />
<br />
We have a project underway now that we hope can launch us into the world, literally!<br />
<br />
The project is called 1985 Red Tide. It is set during a fictional third world war, but is entirely fought from a maritime perspective. The Game in its initial release will pit the Royal Navy against the Soviet one, and should it be a success then we hope to include further navies as downloadable content.<br />
<br />
I will list some of the features below that we hope will make 1985 Red Tides standout against other games of the same nature.<br />
<br />
<b>Realistic and well modelled ships. </b><br />
We have a passion for military history, we literally love it, and we think that a lot of magic lies in the small details. We hope to offer all types of ship, with their historic uses. <br />
<br />
<b>Crew system.</b><br />
Crews in The game are invaluable. When your vessels go down they abandon ship and must be  transported via launch or helicopter to other vessels. Again later, you can transport them to other ships to up their complement, or prevent over crowding.<br />
<br />
<b>Submarines and Aircraft.</b><br />
Its not a naval game, its a maritime one, and how better to portray this than Carrier based aircraft, as well as summonable land based AEW and Maritime patrol aircraft. On top of that, Hunter killer submarines and Ballistic missile subs, for when the battle can only be won with something a little more deadly.<br />
<br />
<b>Ship Boarding.</b><br />
Using Marines, Naval Infantry and even Sailors to board poorly defended vessels and capture them.<br />
<br />
<b>Supply system.</b><br />
Keep your Vessels fully crewed, armed and fuelled by Tanker, Supply ship and Helicopter.<br />
<br />
<b>Engulfing storyline.</b><br />
Initially focusing on the protection of the North Sea Oil Rig, the evacuation of NATO's NORTHAG through The Hague, the Invasion of Lithuania, and finally the Catastrophic nuclear exchange, which starts in the skies above the North sea.<br />
<br />
These are literally just a few of the features we hope to include in what we plan to be a completely immersive and action packed Arcade/simulator hybrid.<br />
<br />
<i>So what are we looking for?:</i><br />
-3d Modellers with a passion for Military modelling!<br />
-Animators with knowledge of vehicle and organic movement.<br />
<br />
<i>How to Apply?:</i><br />
Just PM me, or email me, arpbarker (@) hotmail.com<br />
<br />
<i>What we aim to do:</i><br />
Release this game in the direction of a publisher for funding for our next project. (which will in all probability be a continuation of this).<br />
<br />
<i>What platforms are we looking to utalise:</i><br />
We are using the Unity engine. Full version will initially be PC, but we are also hoping to do an Android (lite) version.<br />
<br />
<i>How far are we in?</i><br />
We have a playable build coded, we just need to start adding 3d art, sounds and polishing the code.<br />
<br />
Thanks for your time guys<br />
<br />
Anthony</div>

]]></content:encoded>
			<category domain="http://www.military-meshes.com/forums/forumdisplay.php?f=20"><![CDATA[Recruiter's Office]]></category>
			<dc:creator>hendrix</dc:creator>
			<guid isPermaLink="true">http://www.military-meshes.com/forums/showthread.php?t=5583</guid>
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		<item>
			<title>Panzerkampfwagen IV ausf H.</title>
			<link>http://www.military-meshes.com/forums/showthread.php?t=5582&amp;goto=newpost</link>
			<pubDate>Fri, 11 May 2012 04:24:10 GMT</pubDate>
			<description>This is my attempt a panzer ausf H. without the extra armor, or the zimmerit coating; I am planning on have a version with both, as it is meant to at...</description>
			<content:encoded><![CDATA[<div>This is my attempt a panzer ausf H. without the extra armor, or the zimmerit coating; I am planning on have a version with both, as it is meant to at least have the outer armor equipped. I have to admit that I am not a panzer expert, so I am sure that some of the model is inaccurate. feel free to to crit.<br />
<br />
<br />
<img src="http://www.jameskincaidgameart.com/IMAGES/Tanks/panzer/PH_ES.jpg" border="0" alt="" onload="NcodeImageResizer.createOn(this);" /><br />
<br />
<img src="http://www.jameskincaidgameart.com/IMAGES/Tanks/panzer/panzers.jpg" border="0" alt="" onload="NcodeImageResizer.createOn(this);" /></div>


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	<td><img class="inlineimg" src="http://www.military-meshes.com/forums/images/attach/jpg.gif" alt="File Type: jpg" width="16" height="16" border="0" style="vertical-align:baseline" /></td>
	<td><a href="http://www.military-meshes.com/forums/attachment.php?attachmentid=13946&amp;d=1336717421" target="_blank">PH_ES.jpg</a> (1,013.0 KB)</td>
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			<category domain="http://www.military-meshes.com/forums/forumdisplay.php?f=15">3D Military Gallery</category>
			<dc:creator>zombiewells</dc:creator>
			<guid isPermaLink="true">http://www.military-meshes.com/forums/showthread.php?t=5582</guid>
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