Thread: Division 303
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Old 10-22-2007, 10:04 AM   #10
bazze
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Join Date: Jun 2006
Location: Sweden
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Thanks for your comments!

Quote:
Originally Posted by torrikabe View Post
but i dont like the material, its really have "specular", that is not hilight reflection. thats make your material look fake.
what renderer do you used on?
I don't agree that it should be less shiny but I agree that the highlights on the fuselage should be more concentrated and irregular / broken off as kevjon pointed out.

I'm using Cinemas build in render engine in combination with Cinemas AR-module from the demo.

The pilot was fun to make. I'll tell you a little secret - It's not Jan Zumbach who is flying this one. I used my own uggly face when texturing the pilot:



Quote:
Originally Posted by giant551
hey nice to see back, its been a while
Thanks - Yes I haven't posted anything here for months but I've kept myself busy with other things (clickable thumbnails):

A Buck Rogers inspired scene


A WW2 German submarine


A muslce car


And a trip to Siggraph2007 in San Diego.
Some photos on this page:



I hope it isn't too off topic for being mentioned here
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