Using the photos I was able to take, I'm starting a 2nd round of work, on my B-58, which will focus on shader development and then adding the cockpit interiors. Once those are done, I'll look at the landing gear.
I think I have the polished metal stressed skin, pretty well represented, so the next step, is going to be trying to get the skin to look less uniform. Not necessarily had weathering, but more so that it doesn't look like it just came off the assembly line... so I'll be making a 2nd run to the museum, for reference photos, this coming weekend.