Looking great Nils
I think the bump is a little strong at this stage but something that can be tweaked later on.
WIP Kawanishi N1K-2J Shiden Kai
Re: WIP Kawanishi N1K-2J Shiden Kai
Update on the last textures, I've might gotten a bit carried away on scraping away paint, but here's the current state of it and a test of a composition with the B29 at the bottom:
![Image](https://hosting.photobucket.com/images/jj220/nils_011/Shiden_Kai_26_59TBXQiSBFzuE33D5qsoew.JPG)
![Image](https://hosting.photobucket.com/images/jj220/nils_011/Shiden_Kai_25.JPG)
![Image](https://hosting.photobucket.com/images/jj220/nils_011/B29_Fortress_composition.jpg)
![Image](https://hosting.photobucket.com/images/jj220/nils_011/B29_Fortress_composition.jpg)
Re: WIP Kawanishi N1K-2J Shiden Kai
Looking good nils.
I think you need to weather your markings to match the wear of the extensive paint chipping.
I think you need to weather your markings to match the wear of the extensive paint chipping.
Re: WIP Kawanishi N1K-2J Shiden Kai
Very nice!
Re: WIP Kawanishi N1K-2J Shiden Kai
Also, make sure your paint chipping is not blurry, paint is either on or off if it happens due to environmental causes/airframe stress.
Blurry paint chipping through friction/rubbing is something you'd pretty much only expect where humans interact with the object. Which isn't really the side of the fuselage between the cockpit and the tail marking![Very Happy :D](./images/smilies/icon_e_biggrin.gif)
Blurry paint chipping through friction/rubbing is something you'd pretty much only expect where humans interact with the object. Which isn't really the side of the fuselage between the cockpit and the tail marking
![Very Happy :D](./images/smilies/icon_e_biggrin.gif)
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